DLSS and antialiasing

Are you guys planning to implement something like DLSS in the game?
And by the way I’ve got new PC (Intel Core i7 10700 CometLake, Geforce RTX 3060Ti, 32Gb RAM, 1Tb SSD). Will I be able to play your game in 4K with Ultra settings and with stable 60FPS?
What are the options for antialiasing in the game and will it be a super important for overall quality of the picture of your game?

That would require the version of unity they use to be upgraded which is a large undertaking and thus not likely to happen any time soon.