Displacement abilities lock up under unknown circumstances

All displacement abilities, from Sentinel’s lunge to Primalist’s leap, can get stuck in the “jump” frame. The ability doesn’t activate, the character is stuck in the movement frame, and the only way to get out is casting a different spell to cancel the animation.

It looks like this happens very often when I target unpathable terrain, but I am not sure about the trigger.

Lunge gets bugged when target is way too far, I know also for Warpath if you don’t hold down the button and just press it normally, you’ll be stuck doing warpath till you use another ability.
Maybe this helps devs look into it.

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