Disintegrate range bug

The further north you aim your disintegrate, the shorter your range seems to get.

  • I tested this by aiming north and finding the furthest spot I could hit the dummy at (verified by it getting debuffs).
  • I measured the distance in pixels in a 4k resolution
  • I have 2 points in range extension

I’ve added 4 pictures here to illustrate my point.

  • Picture 1: I’m aiming north and have a range of just under 700 pixels
  • Picture 2: I’m aiming west and have a range of about 1700 pixels
  • Picture 3: I’m aiming south east and have a range of about 1700 pixels
  • Picture 4: I’m aiming south and can’t accurately measure the range, but I guess it’s somewhere around 1700

My suggestion is to 1) fix this bug, that frankly has been around for a verrry long time and 2) to update the visuals: the beam doesn’t go as far as disintegrate is actually able to hit.

https://drive.google.com/file/d/118fxMCXP7HS-5577xhJ3ljq2oBfusSnQ/view?usp=sharing, https://drive.google.com/file/d/1EnSet2dQj8DBYnQM-yHpo8rDYAFTYAvo/view?usp=sharing, https://drive.google.com/file/d/1YIz6Qg9vMiOGcsvoKu3-DYV08sVztXIR/view?usp=sharing, https://drive.google.com/file/d/1ecBNFzk0HJrsr2kzCNKYqCkqaNUXPrgl/view?usp=sharing

ps: could we get a button to add images to posts?

Old issue… no idea whats being done about it… may have forgotten reading a post about it as its pretty old now… there are quite a few “distance” related issues with skills in LE…

re side note: Adding pictures to a post is much easier using something like imgur… The forum doesnt support image uploads. you can just upload the images and then copy the image link of each image into the forum… on a single line with no spaces etc…

https://i.imgur.com/fJLsIOv.jpeg

produces:

https://i.imgur.com/fJLsIOv.jpeg

Thanks Vapourfire, I believe over a year ago I posted an image in that manner but wasn’t sure.

Kind of a long time though to not have fixed distance related issues. You’d think something as specific as ‘doesn’t work properly when pointing north’ should be easy to troubleshot.

I suspect it has more to do with them prioritising other things than whether it’s difficult to find/fix or not. And frankly, who the #### knows how difficult or easy it is to find & fix any given problem.

True… I guess a vast part of the focus right now is on multiplayer (no complaints if that’s the case), and we’re of course still in beta. Before leaving beta however, I’d hope that ‘all skills work 100% as intended’ will be high on the prio list.

It is & they pushed back 0.8.6 3 months because of it.

I’m sure it will be.

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