When detonating arrow is procced by a trap, it proccs not on the enemy (behind it), but on my character and the direction is not even focused on enemy. You can see an example on this picture: poison-Bug2 hosted at ImgBB — ImgBB
Basically it’s on my char and directed behind it…)
Basically this happens when there are no enemy close to me (4m i guess) and the game defines me as a target then and creates cone behind me but not the enemy that was hit by the detonating arrow. So If i use it on distant enemy, but there is another enemy close to me, the cone will be triggered from my char to closer enemy. If the detonating is not converted to cone, all the same stuff happens with normal explosion.
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