Detonating arrow bug with sucker punch

Hello,

I’m trying to use Detonating Arrow with Trap - scaling mana with infused charge and suckerpunch arrow for AoE (+ “Well Crafted” node for 100% increased AoE).
When I’m hitting a target with the Detonating Arrow skill and let the detonation occur, and then hit 2 times a target to proc Suckerpunch Arrow, I’m clearly not noticing any difference in the AoE (and I should notice 100 more AoE normally…). Sometimes, when I use the trap to proc my Detonatings Arrow, I feel like randomly, the AoE is bigger (but it’s hard to tell).
But I’m certain that using myself the skill, the AoE (visually and practically - I tried numerous time on dummies) is not changing.

It’s an important node for my build! <3

Thanks! :slight_smile:

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i just tried this sucker punch node as well, it’s straight up bugged to where it doesnt explode the detonating arrow at all if you hit the same target again, the exact opposite of what it’s supposed to do lol

I’m so sad ! 2nd build I try and the 2 I choose straight up don’t work !

For my part, it seem’s that the 2nd arrow explode, but with no increase AoE.

Please please please ! :smiley:

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