Details an quality of the game

A few examples that could be fixed, details like these do add app to the feel and overall quality of the game.

  1. “Warcry” for the Druid, what a puny little voice.
  2. Faces of the avatars, esp. male faces look goofy.
  3. Possibility to change the order/customize action buttons while transformed.
  4. Teleport/time travel animation. Looks like from a game from about 20 years ago.
  5. The feel of Serpent Strike. Now it feels kinda like walking around with a syringe and pricking mobs.
    The game has such high quality stuff and the gameplay is so good, would be a shame if details like these were left unchanged.

Level graphics and details for example are great, same goes or menus.

You are supposed to, this is one of the shiny brand new online bugs.
You still can if you play offline.

There used to be a cool (in my opinion) time spiral animation when entering a rift. But a lot of people hated it so it was removed in 0.9.
Again, it still exists in offline.

Offline FTW.

I actually like this but hate it too for a reason. Because during the animation, the game does not load or enter a loading screen with it. Instead we have to wait for the rift animation to end first before it goes loading screen. This is much much more annoying in the temple of Eterra quest (just before you first enter the “end of time”), when you need to gather some fragments on the other side of the map. This is the only part of the game where you have to enter it 4 freaking times in the same map iirc.

But I wish they kept it and made the game actually load assets during it. And if they’re going to bring it back, I wish they would update the visuals of it too.

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