Dancing Strikes Rhythm talent not activating on 3rd-4th hit far too often?

So I’ve been actively testing it on bosses and packs!
Turns out the 3rd-4th hit. hit doesn’t always register properly even if you are hitting something or if you have another input going, which is normally shift.

Basically makes the whole talent nearly unusable unless you dancing strikes and dancing strikes only - 2 seconds does not let you have a shift let alone a smoke bomb in between or they’ll just fall off.
Now even if you try to time it well and shift as your stacks just got refreshed but you happen to be on the 3rd-4th hit next more often then not it’s just not going to register at all and stacks fall.

That being said, I understand the talent might be for 100% dancing strikes button holding and if that’s the intent then ignore this but otherwise, it feels like the stacks need 2.5 sec or even 3 secs added.

Seeing as the main use for the skill is shadow dagger stacking and dmg reduction as you move, if you can’t use shift/dash properly, that whole side of the tree is basically moot and you become forced to get anything else that’s actually reliable.

If this was better placed in feedback section I apologize!
Just that even with max out cdr and dancing strikes down to .3-.4 secs, there is legit no way to maintain this buff other than holding DS and never let go.
Even then all you need is a mob dodging, hit fails to register and you lose them all.
At max cdr the skill chain is still too slow - either make the animation speed up from att speed or implement talents that DRASTICALLY speed this up!

If shadow dagger stacking too fast with DS scaling from ias is the problem this would create, remove the talent from the tree. I’d be fine with using the skill with direct dmg assuming it scaled off attack speed and didn’t hit like a wet noodle. (it does hit like a wet noodle no matter how much you try to scale it’s direct dmg)

TLDR: Rhythm entire wheel is basically unusable over 2 stacks as they fall off faster than you can reliably hit anything. Whole wheel is basically ‘‘hold DS and don’t let go+ pray all hits register’’. Rogue melee is in-out , if you can’t weave shifts or smoke bombs the whole thing is moot!

Thanks!

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.