Cycles or Seasons

So, now Last Epoch is out and we are doing Cycles, or so-called Seasons.
But… Where are all the Challenges Seasons are supposed to be having?

I was actually trying to figure out what is special about a cycle. Is there a theme of some kind w/ this first season or is it just a “getting started” cycle that mirrors the Legacy server?

There is a search button that could have answered that.
Basically the first few cycles will be the same since they’re just focused on bringing core stuff to the game, like masteries, skills, factions, etc.
As of now, the only difference between legacy and cycle is fresh start and leaderboards.

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When you say there are a Search buttion in-game, then I actually saw that, yes. But the tring was, I really did not find anything usefuk regarding Cycles/Seasons Challenges, so therefore I had to ask, you see.
Because when it comes to Seasons, I always see - no, let us use - I´m very used to, see that games that use the Season(s) thing do very often comes with a series of X number of Different Challenges, where you also often, based on number of Cjhallenges acomplished, do get nice in-game stuff.
So hope these Challenges comes out quite fast. Because Challenges are pretty much the reason for Seasons at all.

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So. Other than playing with friends and buying from the auction house, there are no other benefits?
Is it not better to play offline then if you mainly play solo at this early stage of the game?
Thanks for any info shared. :slight_smile: