Cycle Suggestions:
Should not be hero/character meta-driven. Most of the time, players have particular characters they want to use and they shouldn’t be forced to use a character they don’t like just because it’s in the meta.
There should be new types of items with new mechanics as well, possibly featuring new animations or skill styles for certain items.
New side quests with new methods to obtain passive skills and idol slots.
Reduce the overloaded item drops and be more strict depending on the character or its level. I know there’s a loot filter to fix that, but it’s just a band-aid solution as they say. If the drops become better, there will be less need to configure the filter.