Cursor

Could you add an option to adjust the cursor? It’s sometimes barely visible in a monster’s path. Otherwise, it’s a very good game with a lot of potential.

They cannot, Unity technical limitation based on the only possible solution which is available causing severe stuttery cursors even with modern powerful machines.

Engine-issue which is atrocious.

You can implement third-party solutions overwriting the cursor from the windows-side of things directly, but they haven’t created such a program interacting with their own, which is something they should over time definitely do though despite the intensive amount of work required, simply because it is a great non-detrimental accessibility feature, much like colorblind modes are. No downside and only upsides.