Cursor Size/Color option?

PoE only implemented this 2-3 years ago and even then their focus was the cursor MTX.

The devs would like you to have the option as well, it’s just not easy to implement. Maybe we’ll get this in the future.

That’s just what PoE players did for years. And when GGG released the cursor options, they broke it for players that used it.

ooo WOW… just made cursor bigger tham my character… :slight_smile: thx for info

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thanks! haha

I’d love this too. I’m losing sight of the cursor pretty often with too much stuff on screen/bright environments. Huge pain when using targeted abilities. Pink option in POE2 is great for that.

1.5 years later, I beg of you to implement cursor size\color\design improvements even if its mtx. I can’t see this thing at all on my laptop and I can’t imagine how invisible itll seem on handhelds. The constant “use yolomouse” used here doesn’t apply across all platforms.

Doesn’t work on other platforms.

There’s a discussion on it here:

TLDR, Unity sucks for doing custom cursor options in-game.

Yolomouse would work on your laptop & I’d be surprised if it didn’t work on the steamdeck but i don’t have one so I’ve, obviously, not tried.

You can buy Yolomouse on Steam so I guess it should work with the steam deck ^^.

I run linux. I have it, it does not work. I welcome help if it’s supposed to and I’m missing something.

Some Linux distros allow you to change your mouse cursor and size in accessibility settings and it carries over to games. Have you tried that yet?

Also, have you tried running Yolomouse with Proton?

There’s also this solution for PoE, maybe it works in LE? It’s only for size, though.

Yes, I have tried changing the KDE Plasma cursor size\color, but its unaffected in the game.

Yolomouse doesn’t work with proton as far as I can tell. I tried several times.

Thanks for the suggestions. These are really just band-aid fixes for a bigger problem that the developers should be working on and not me :slight_smile: Would you want to go changing environment variables on your system and modify files not meant to be modified directly just to do something the game should already be doing?

Agreed, unfortunately that developer is the team behind Unity & apparently they aren’t doing it.

Sadly, EHG is limited by what Unity lets them do. And Unity doesn’t let them change the cursor in runtime. This means that they can change the cursor to whatever they want, but everyone gets the same one. Unity doesn’t let you create a custom cursor for each player. The one you get is always the same one I get as well, and so does everyone else.

There are a bunch of requests for this in the Unity forums, going back years. They haven’t done this yet and it’s unlikely they will, at this point.
So your best bet is to search for alternative ways of doing this. The devs understand that this is an issue (they would like to do this themselves) so you won’t get banned by using Yolomouse or some equivalent of it.

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