Hi, I purchased this game mostly because it advertised an amazing variety of builds and play styles that work, are fun, and there is real end game content to enjoy. After playing up to some 200 corruption and trying a few characters I was thoroughly disappointed by the fact that the entire “end game” experience of this game is just about abusing the unbalanced, grossly overpowered ward mechanic to do anything in the “end game” and gave up playing for the time being.
The game lures you in with truly an amazing diversity of styles, builds, fun skills and all that, true, all working up until you start your empowered monolith journey because mostly any possible combination of skills crushes the generic campaign mode.
There, the whole thing converges into using the 3 or 4 staple ward->life gear pieces and then the one build for your class that still does damage and compensates for the lack of stats on the low-life gear pieces. To accomplish this you got to reskill your entire tree, picking every defensive option and then 2-3 offensive skills with the leftaround points, like a mandatory thing.
You could try without it but it would be a most miserable experience whereas just wearing 3 pieces of gear you suddenly have some 12-15k passive shield so you can afk in corruption 300 and press one button. Then there’s that one build for each class allowing you to shoot up to some 200k++ ward.
Basically once you try the end game, there’s no diversity anymore at all, to progress any further you got your 3 mandatory low-life gear pieces and one overpowered build per class.
Then all you do is farming into infinity for an insanely low chance of getting a purple to upgrade your otherwise useless ward conversion gear.
You could say well if any build somehow still works at 200 corruption then that’s the end game for you, stay there. The thing is, there is no end game, it’s just a loop of the exact same maps and the exact same items you will ever find, with bigger numbers thus the only objective of the endgame is to push further. To push further, there is 0 variety, you’re stuck to one overpowered build and 3 grossly overpowered ward items per class.
Imagine is if it were D4 and everyone and their cousin runs a ball lightning sorceress cause nothing else works, that’s the feeling of LE’s end game so far.
Infinite scaling is a terrible idea, it’s impossible to balance around it and just leads to intentional broken stuff to happen.
You guys should add some tiered content, say 200 now, next big patch up to 400 , scale down the ward mechanic and fix those combos allowing you to pick an str class and still play like a caster with 300k ward within a few mouse clicks.
If I check 50 videos on youtube about " Last Epoch fun build" 49 of them are low-life builds with the same 3 items regardless if it’s a str class, a ranged or caster. Mind numbing boring.