Crystal Golem Shocks the Player when using DoT abilities (0.8.14D)

Crystal Golems are applying the Shock status to my character when I use Spirit Plague on them or on enemies near them (because it eventually spreads to them).

The Crystal Golem’s text reads: “Shocks Attackers When Hit”. Spirit Plague is not a hit, so it shouldn’t be applying the Shock debuff to my character. the debuff Plague applied by Spirit Plague is also not a hit.

I also tested it with Aura of Decay and found that Shock is also being applied to my character and I haven’t take the node that applies Plague. Applying any type of poison to the Crystal Golem results in my character taking the Shock debuff.

Can confirm that the bug still exists in 0.9.0G2. Tried it with Fire Aura and the same thing happened.

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