Critical chance incorrect calculation

For 5 crit chance and 132% increased chance total crit is 5 * 2.32 = 11.6 => char screen shows 12
For 9 crit chance and 132% increased chance total crit is 9 * 2.32 = 20.88 => char screen shows 20
increase crit source : 100% from necro passive ‘river of Bones’
32% from acolyte adorned idol.
base crit source :
5% base + 4% from this weapon Items - Last Epoch Item Database

My guess:
Idol ignores crit chance on weapon (bug)
in that case crit chance = 5 * 2.32 + 4 * 2 = 11.6 + 8 = 19.6

That’s rounding, I’d assume in the first one you’ve got something else adding a bit more crit chance so the correct crit chance is rounded down to 12. If the game rounds anything for the player then it rounds down, which is why the 20.88 is displayed as 20, so that one isn’t a bug but the other one might be.

IMO, the crit chance numbers on the character screen should be at least 1 decimal place.

the first one is many times checked , nothing else
rounding is not ceiling or floor so 11.5+ must be rounded to 12
20.5+ must be rounded to 21
I agree that we need to see at least 1 decimal number in char screen
But here iam almost sure its bug with calculation not rounding.

I agree, however, the devs have stated that the game rounds down when calculating stuff regarding the player. So even if you calculated it as 20.9, it’d still round down to 20.

The one that’s giving you 12 I don’t know about.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.