Hey Raw Suicide, thanks for your message - I’m a fan of your insights on this forum. This is a delayed response because I’ve been trying some crafting. In short, I’m still not a fan of LE crafting, but I can try to elaborate on your suggestions:
It sounds that you are very biased towards crafting being unfun and tedious because of your experience with PoE.
Possibly. We all have biases. I doubt this is a strong one, however.
> It’s less tedious as you think (in my opinion) and the results do matter. Without it you gimp your potential and will miss a lot of content that you can’t beat.
Certainly the results matter, but I still find it really tedious. In fact, after retrying crafting, it struck me that I logged on to an ARPG, and spent a couple of hours on … an idle clicker? A gambling simulator?
> Theres near to no RNG regarding the result.
RNG is present: to find base items, the affixes on each item, remove affixes, find affixes, instability added per craft, not fracture (up to twenty times per item), and the range of each roll.
> By not using it you gimp yourself. I’d even would go that far and say that LE isn’t meant to be played without crafting.
> The fracturing mechanic is just a mechanism to cap the potential of crafting otherwise it would be op.
All this is true, but it makes me think of the parable of the fisherman and the industrialist.
The fisherman lives in a hut on the beach, enjoys fishing, then playing with his kids in the afternoon. The industrialist comes and suggests he fishes with two boats, then three, then builds a cannery. “It’ll be a lot of work” suggests the businessman, “but you’ll be the most powerful man in the village. You’ll have hundreds of employees to manage and a fine house on the hill.”
The fisherman replies:
“No thanks”,
then goes fishing.
By analogy, the power is not the key point here, what matters is the means by which we can acquire it.
For me, experimenting, killing things or planning well are satisfying ways to progress a character. Conversely, grinding, tedium, RNG, arbitrary hoops to jump through are just not my thing.