Crafting and items above t16-17 question

So I’ve read a few crafting threads and watched two videos, I only started playing this patch so not sure if there were any changes to crafting prior which is when these guides/videos were made.

I wanted to know how the individuals successfully getting t18-20 gear are going about doing so. I guess successful in this definition to me would mean at least 60% of your gear is t18+ with moderate time and effort put in.

I find once I get a piece of gear at t17 (if I’m lucky) I need to wait until I find a near identical piece to “gamble” stability with and if it hits t17, I can now either continue to push that one or the one I’m wearing in hopes of upgrading without breaking

I have 0 pieces of gear across about 20 characters with t19-20 gear so I want to up my game.

This also brings me to a question about t7 affixes on exalted, I see plenty of exalted drop but is a t7 affix just that much more rare as I’m fairly certain I haven’t seen many.

You’ll want to gamble for the right bases with 2-3 of the “right” affixes on them & then craft up from there.

Edit: Also, T7s only start dropping at (area) lvl 90 & above.

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First of, having some kind of backup is always good.
But even if a item fratures, it’s not uselss/unusable, just keep that in mind.

You need to balance the use of Glyph Of The Guardian and Glyph of Stabilty.

You always need to ask yourself “how far do i want to push this item”, when doing the very first craft.

If you just want a slighty upgrade, but don’t actually need T20 and want to go a save way, you can switch to Glyph of guardian very early, to make it a “saver craft”.

But to push an item very very far, you want to use Glyph Of Stabilty as often as possible, before switching to Guaridan.

Also keep in mind, if an item alrady has affixes on it(when dropped or gambled), it has less instability, comapred to an item, where you crafted the same affixes on it.

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I feel like I’ve seen more double t6 affix drops than t7 still, now only if any of them were usable.

So looks like getting the absolute furthest does require a lot of luck with stability and like llama said having a potential 2-3 affixes already on it

Do you guys generally have a good amount of t18-20 gear on your characters or is it primarily lower?

It really depends how far i pushed the char. getting almost every slot T20 is definitely within possiblities, without playing thousands of hours, but it does require a fair bit of work.

Having a strict look filter and doing high MoF echoes certainly helps alot.

But depending on how far you are already with your character, getting one “minor” upgrade, after the other might be worth more than always shooting for the stars and trying to get T20 on every item.

This is funny, i thing i definitely saw less double T6 than T7 :smiley:
But this is how RNG works^^

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To add to Heavy & Llama8s comments…

Its not impossible to get T20/T21 items… You have to careful (as Heavy says) and start with something worthwhile (Llama8)… It is however not easy - well, its easy to try - hard to get lucky…

Personally, I have a handful of T20+ items… and I mean a single handful after over 600h of play and I keep them in a special “holy grail” stash tab if I am not using them actively on a build. By comparison, I have a dozen or two (probably more) T16+ items… mostly items that I am either too chicken to push higher or items that I really cannot afford to lose. By lvl 90 or there about, most of my builds have T16+ gear - either squirreled away in one of my 50 stash tabs or just being lucky on a specific forge.

I do not have a single build with all T20+ items.

Best advice I can give is to reiterate that you really need to start with something useful - my best items have come from T11/12 drops - usually a purple but occassionally a rare that just managed to have the right selection of affixes with high tiers. I have not personally had success with gambling a starting item (most of the time I end up with one useless affix that I have to run Removal on) but it can work…

Get lucky… and be sure to buy a lotto ticket when you roll a T20+

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I have a few T20 pieces across my characters, usually by the time I’m mid-80’s I’ll have one or two items at T19-20 and the rest around T14-16. T20 is supposed to be the goal, but realistically you don’t need most items that high unless you despirately need every single affix at max. Some pieces are harder to do than others, depending on the rarity of the affixes you’re using, too, because it takes MANY tries to get there.

At that point, where I have all my gear at a “serviceable” level, I’ll be gambling/hunting for items with at least 3 of the affixes I’m looking for at T3 or higher. I’ve gotten lucky on my current character, for instance, and found a bronze belt with T5 set nec/pois and T5 set phys/void, so all I had to craft was the suffixes. Something like this is far more likely to get to T20 than something that starts off with a couple of low rolled affixes.

This really is the “gear hunt” loop for this game. In a lot of games like D3 or GD, you’re looking for a specific unique or set item to make your build work, but in LE you’re really hunting for those magic/rare items with the affixes you need as a crafting base.

Let’s say I am wearing a T15 ring with the suffixes/affixes I want, but at a lower level which is fractured. That would be the equivalent of wearing a low-rolled unique/set item in other games. A T20 would be that “perfect” roll, by comparison. These have always been rare in any game.

A side note, I also find it a lot easier to get items where the base item’s innate stats are either non-randomized or less important (such as the bronze belt… I’m okay with it only having 87 armor) whereas other items where those stats are key (such as helm/chest a lot of times) I’ll find far fewer craftable base items, so it takes much longer. Essentially this is because instead of you looking for 2-3 workable affixes, the innate properties add in a 4th randomization, which means that RNG is going to be that much higher.

For the reason above, there are some items I typically focus on getting to T18+ first (belt/boots/rings/gloves/relics), and I’ll just have a “serviceable” chest/helm with those stats I really want.

But yea, I have over 450 hours in the game, and around 130 of that is on the current patch, and most of my characters are around mid-80’s and have maybe 1 or 2 T20 pieces, with the rest around T14-16.

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Minor upgrades is currently the route I’ve been going, I really wanted to gauge other people’s gear and if I was just really far behind

This makes me feel better, I was unsure if most of the players were walking around with full t20 gear on each character, maybe it’s just because every time I opened a planner all the gear was specced to t5 so it made me uncertain

It seems I’ve been following the general idea of everyone’s posts, I think I need to start getting better at maybe stashing some items too for alts

You made a good point on the gear with those wide range of affixes, those have been the worst for me

since i don’t want to spend the whole day gambling, no. i just focus on the defensive affixes and see the offensive ones as a bonus. the better your defensive affixes are, the more affix slots are available for bonus.

To be fair, since 0.8 high MoF is at least equally strong as gambling to get good items.

then i’m very unluko :disappointed_relieved:

Oh, I should mention on this that each of my characters have individually attained gear, since I play exclusively on SSF mode now for the extra challenge. I find I just enjoy the hunt more. After all, these games are all about the loot, so short cuts really (for me) just take away from the overall enjoyment. But others who have 500+ hours and a shared stash will probably be much higher than me.

Hi guys, a couple of questions, since I have been out of the loop for the last patches (waiting for release before putting more hours in the game)

-T15 or T20 refers to the sum affixes tiers reaching 15 or 20 respectively?

  • Did they add an easy way in the loot filters to add the total affix values sum across one item?

Yes.

Kinda. You can do a filter to show/recolour/etc items with affixes from a selected pool with tiers equal to/more than/etc 1/2/3/4/5.

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Thanks Llama. So there is no option in the filter for something like “show anything with 13+ affix tiers”?

Like Llama said, in the filter you can have it set to show items with the tiers you want

Less Than / Equal To
Greater Than / Equal To

You could technically just make a simple filter that blocks out all items below T3, 4, 5, 6, 7 etc but I find the loot filter very nice as I make it extremely strict later on so anything that drops is absolutely essential or specific affix I need to shatter for that build

No, there’s just an option for “Show (optional - item type) with Affix (insert affix shard) Tier (insert tier level)”. Of course with the “emphasize” or “recolor” options too.

So essentially if I’m looking for a specific affix, say set phys/void resist, I can tell the filter to recolor/show items that have T4 or higher of set phys/void resist.

The shortcoming is that you can’t say that you want an item with ONLY specific affixes attached. So for the example above, it will show items with T5 phys/void resist plus random other affixes that might make the item totally worthless for me. Hoping that this is something that will eventually be added.

Alot of additional features for the lootfilter, that already has been suggested, were already ackowledged by the devs, it’s jsut a matter of time i think until they get implemented.

There are alot of workaround for very specific filter though.
With some work you can make alot of stuff work, but most of those method have some downsides, of being very specific and strict.

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