Couple suggetions (gameplay, levels)

Great game, love playing it, but there a couple of annoying things:

  • when attacking - item info popups should not show up, they often obscure the view of the mobs,
  • level design - particularly paths - should pathing not be at an angle to the top and bottom of the screen? isometric kinda direction of the paths, not perpendicular - which shortens the view distance very much, no way to see mobs in time on such a path,its not a issue with left and right directions mostly - screens are wider…
  • sometimes some structures fade away a bit too late when entering certain sewers and such.
    I like the new level details and decor, the, new skills, the precise pointing while shooting arrows. The game is coming along nicely.

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