- force chat window to deselect when i click to move. give us the option to hide chat quick as it is now or keep it up so we can read messages that are older
- make sure all the skill animations (especially default attack replacers) have awesome animations. ppl are going to be using these skills for countless hours and if they feel weak then they won’t play them
- make damage conversion easy. i’m not sure why games make this hard. ppl want to make custom builds, its a huge reason why ppl keep on coming back to arpgs. let us convert any skill to any damage type (changing the animations a lil to match the damage type would also be cool). at the very least please please please extend the available options for conversion if you can fit it into the theme. theme getting in the way of making the build we want is dumb but hey i’ll take what i can get
- i’m not sure if there is enough build customization in this game to give it longevity. damage conversion, amount of skills, ways to change these skills, etc. would be a good idea imo to give every specialization several playstyles that completely change the way its played, not just changing its default attack replacer
- trading? please. even for offline characters, just plop a trader somewhere
- please let us download the game from your website and make sure we can use our steam account
- weapon swap!
- when we hold alt to see item info show us affix tiers (implicit range as well). maybe always show so we can decide if we wanna pick something up or not
- auto pickup mats plssss
- option to enable dots to each show their own tic damage (colors/ mini picture next to it for this would be helpful too) and possibly the option to disable dots that aren’t our main source of damage
- let us use spaces in our names? wth is this archaic nonsense
- infinite shards of shattering from vendors. haivng to relog several times is an annoying waste of time (glyphs of hope too pls?)
- move our last played character to the top of selection screen
- multiple same conditions to one loot filter rule. also the ability to choose multiple types and specific subtypes as well. these will help us reduce the amount of rules we have to manage
- option to combine default attack with move (default left click)
- up base mana regen at lvl 100 to 12
- move the r click to equip to something else, since its easy to accidentally click that when you’re selling stuff. no one wants to sell their gear lol
- make unspeccing passive points more intuitive. i’m sitting here with 48 points in a tree, which should be enough to take 2 out of one part, but its not letting me cuz it says it requires points. the yellow bar should mean we have enough points to reassign. this is extremely annoying
- game is great but needs more skills per specialization? pretty please
- wasd movement or bust man. cmon
- off screen aggro is a problem. its usually either projectiles or minions
- the passive indicator when searching for a particular trait in the character menu is too miniscule
- button combo to drop items from inventory (shift l click for example)
- increase base crit to 10%
- add forging potential for loot filter
will update. cheers for good game