So these are only ideas and I would like to know what all of you think.
When monetization is made as an optional choice is not creating enough profit I think we can all agree on that, sure we can argue that it is course of the bad looking cosmetics. But if that is true or not I think this might fix any issues in future at least financial.
So here are couple of ideas
Give an option to pay 5 to 10 dollars to progress faster through corruption
Make possible for people to pay to level up
Make certain items which are really hard to obtain with high LP be purchasable in special shop for real money of course just an option
Make possible to re spawn after death in uber fight for real money
Make being able to play season month in advance if u pay and then u get as well all cosmetics for free
And of course this wouldnât have any sense if u dont add PvP
So what are your opinion guys
Make person who spends the most be a boss that people can raid
Personally I doubt Iâll buy the paid class, however depending on how it is implemented will determine if I will support the game further or if I just uninstall and never look back.
If the class is too powerful and the game ends up being balanced around the power level of paid classes, that is pay to win.
1-4 I agree with you, 5 is just wtf? They already struggle to get their seasons out in a normal amount of time & the OP wants to shave a month off that? Though tbf, thatâs kinda what the CT was/is.
Sure, but your argument is the same as saying:
âWe could be shooting a kid, or hitting him with a bat, so just kicking him isnât as bad as most people thinkâ.
The fact that worse things exist doesnât mean a bad thing isnât bad anymore.
I think their way of communicating that was bigger issue than payed DLC, I mean other option is what to close the doors, definitely wouldnât want that u cant find these days ARPG with seasons similar to POE that has offline mod and kicking kid is better than to kill him LOL
That makes it seem like there was no other option other than paid DLCs, but thatâs not true.
There are plenty of paid stuff people would be fine with, like paid character slots, paid special tabs (like one for uniques), etc. All stuff that definitely doesnât give you any in-game advantage and that players are fine with.
So yeah, kicking is better than killing or maiming, but itâs not as good as pushing.
Paid char slot ok how many people actualy need that 1percent of player base, unique stash tab def yes but this is one time thing and since all tabs are gold payed that means nothing is left there, etc name it
Hideouts (where a bunch are bought) and their hundreds or thousands of different MTX (most of which are bought).
Character apparitions (similar to PoE).
UI themes.
Character portraits.
Those are just some I can think of off the top of my head. Iâm sure if we spend more time on it we can come up with a bunch more non-gameplay stuff to sell.