Controller

Controller feels better than I remember. Last I played was before season 1. But, it’s still not perfect. I think getting rid of the pointer that we guide with RS would free up for something much needed. As long as the menu navigation is tightened up where we’re able to get to every piece of info, especially the character sheet. With the pointer gone, you could give us a toggle option (maybe accessed by the menu holding back button ) that allows us to lock onto enemies, and then moving the right stick can cycle between enemies. Minions will still act and be directed the same. It’s mainly the pointer that while, yes can be useful, but at what cost.
As of right now targeting and attacking the enemies that I want to attack is the absolute worst. I’ll be running towards an enemy to hit with a projectile skill, only to throw it at an enemy in the opposite direction on the edge of my screen. It’s so frustrating. Besides that, games a blast. Glad I came back to check out the update

1 Like

Have to second this one. Pretty weird pointing one way, then shooting in the opposite direction.

1 Like