Controller- Ballista "targeting"

We need an option to toggle how controller targets skills like the ballista…
–it just chucks them at enemies like a “Decoy”, which wouldn’t be an issue for “armed construction” builds, or if you planned on using it as a semi spam-able decoy.
–But if you were to say want to make use of the “Bodkin Bolts” piercing factor and have them focus the mobs that are gunning for you its a hindrance.

(the first time i tried them in combat i wondered where the heck they even were not realizing they had spawned smack in the middle of the hoard i was fleeing to aim at)

–a couple effective targeting modes would be–
1: a random location in a small area nearby
2: a Short distance in the precise direction of the analog stick

needed to add more to this since i just actually tried to make a ballista build and realized a major problem instantly…

since targeting enemies directly with ballista places them clipped right on top of them… the actual exit point of the projectiles swivels outside the hit box of smaller enemies, effectively rendering the ballista completely useless as if fires in all random directions trying to attack its new alien symbiote…

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