I have had consistent daily crashes since reinstalling Last Epoch on April 17th. The crashes generally all happen the same, the game stutters for a few seconds and then just closes. Occurs once every 2-3 hours. I went to ChatGPT to try and troubleshoot and over the course of 3 or 4 days ran through all the troubleshooting suggestions.
Problem:
Bug Report: Runtime Crash – NullReferenceException in Localization
I’m experiencing recurring crashes in Last Epoch due to a NullReferenceException
in the Localization system.
This occurs randomly — sometimes during gameplay, other times just standing in town.
Stack trace excerpt:
Exception System.NullReferenceException: Object reference not set to an instance of an object. at Localization.InitializeTableCaching () at Localization…cctor () at LE.UI.MultiPicker.AffixContentGenerator.OnBeforeAssembliesLoaded ()
What I’ve tried to fix the problem:
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Full reinstall (Steam)
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Verified files
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Launch options tried/tested: “-force-d3d11”, “–disable-background-caching”, “–nolog”, “-noaddressables”, “-disableubf”
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Cleared cache:
%AppData%\LocalLow\Eleventh Hour Games
(no Unity\cache folder found) -
No mods used
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MSI Afterburner disabled for testing
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All overlays disabled (Steam, Discord, NVIDIA, Gamebar)
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Game whitelisted in Windows Defender
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Running on Samsung 970 Evo Plus SSD
-In-Game Graphics settings changed
-Updated GPU drivers
-Verified XMP is stable
-No background programs running (Synapse, GHub, NZXT, etc)
System Info:
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RTX 3080 Ti (Driver 576.02)
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Windows 10
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i7-9700k
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32gb 3,600 RAM
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Samsung 970 Evo Plus
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1440p Resolution
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Game v1.2.1.1 / Unity 2021.3.42f1
Player.log (200.4 KB)
le_graphicsmanager.ini (497 Bytes)