[Concept] Corpse Eating SET

I would like to recommend this as a special SET for cycle 1.2. This set would be 7piece set

Drop Location: Any Campaign Prophes, or any of the bosses (husk, harton, lagon, majasa)

Set Requirements: Lvl 50- Gear

Amulet, Ring (L,R), chest, boots, gloves, Relics

Amulet: Hunger Of The Starved
+25 base to malee at low health
+15% health regan
30 health regan per second
+10% to leach

 5% of HP is lost per second
 70% of lost HP gained as award

Ring (L): Lust for flesh
+10 to strength

Your intelligence is Equal to your Strength

Gain 2s of frenzy when an minion /pet is killed, sacrificed and spawn a blood orb

  • consuming a blood orb casts rip blood (gains benefit of rip blood mastery if unlocked- if PC is not acolyte, rip blood scales with the classes main stat [dex, strength] )

Ring (R): your dex is equal to your intelligence

  • 140% damage to rip blood
  • Blood orbs give extra healing based on vitality [+4% per point of vitality]
  • Blood rip gain extra (1 base) damage per stack of damned, ignite, torment, bleed, poison

Chest: Cannibals Tunic
+75 armour

  • 3 to minion/ pet skills
  • 50% less damage taken from criticals

Dodge is Replaced: by actives skill [Devour]

You dash to a minion or pet: to kill it instantly. You are invulnerable during 2s of the dash. You gain stack of devour to a max of 30 stacks

A stack lasts 5s and gives +5% to spell/malee damage. Caps at 180%. Devour gives benefits of traversal tag, and regular affects of sacrifice

Boots: Hungers pride:

  • 20% armour
  • 15 strength
  • 70% spell damage
  • 70% physical damage

-gain 20 ward per ailment purged per stack on you on traversal and 60 per ailement on a minion/pet with devour.

  • traversal allows you to bring 5 minions with you and you gain 30 mana per devour

Gloves: Devourers Prophecy

-30% cooldown for traversal
+20% to health

  • 244% minion / pet health
  • minions / pets are immune to stun
    -minions / pets leach 30% health

Relic: Corpse Eaters Will

+100% chance to damn on hit and pets/minions if you have consumed a blood orb within the past 4s

  • 20% mana regan per second
  • 12 mana regan per second
    +1 to minion and necrotic
  • 20 spell/ physical damage

SET Bonus:

1: 10% resist to elemental
2: 10% resist to necrotic/ Poison/ Void
3: +30% resist while channeling
4: +25% block chance + 10% block effectiveness with shields

5: +130% minion / pet damage
6: minions / pets immune to critical hits
7: devoured minions are revived instantly

Why do this set: it’s cool set which a lot of players who like pets may enjoy- and will also give beast master a pseudo necromancer play style- which is cool.