Companions/ Summons Idea

I saw a thread about necromancer - did not want to derail the thread. So wanted to ask a more generalized topic.

What would you all think about having special summons of some kind that any class could learn (either via a rare boss drop scroll, or via spell crafting).

These would be essentially familiars [familiar can be anything even humanoid like a Niad companion in Titan Quest]

Named NPCs

I was thinking these could be found potentially in Time rifts. Think some helpless soul that joins you because you saved them.

These companions would be a substitute for solo players- similar to how followers are in Elder Scrolls online. And only work in solo.

They would level up along side you, and you could pick from their skill list to customize how they play.

Mages: would help martial builds. They could teleport you to help with positioning, heal you, summon pets, attack with spells etc

Archers: a marksman of some kind. Maybe they can buff you- mostly damage

Warrior: a tank. Can have some form of proper taunt to pull enemies, can also self heal.

**Type 2 minions **

Essentially these are your generic summons that you could learn. Maybe some would be specific to Druid, beastmaster, acolyte etc

Druid: Flowers (see them in campaigns), bees, bears, scorpions, etc

Acolyte: void creatures, undead.

Beast master: Osprick (half pigeons so I could see them being controlled), etc

Rogue: snake assassins, beetles, bugs etc

Scaling Conpanions

These companions would scale only with character level. Stats do not benefit them. As they have their own trees, and those trees provide them stats (think manifest armour)

These companions would be a lot of fun as they don’t replace real players entirely. But could be a good way to feel less alone when playing solo.

One of the reasons I like acolyte. Feels less depressing

You mean this or this?

I am aware of these. I yet to find a useful build for either. I would prefer them as a skill i could take on. For example on some builds i only got 3 buttons. Having 2 summons would be nice

I use Melvern’s Writ with my skeleton-archer nerco.

There are also bee’s and vines available via uniques for everyone. I am not that much a fun of this idea. If they are reasonably strong and don’t come with a big downside, they become more or less mandatory, and on most characters, I simply don’t want any summon.

I would rather have a new class Mercenary with the mastery Treasurer, who ‘hires’ human mercenaries as summons. It could also be done as a Rogue mastery, I guess.
I want a line of Crossbowmen and Pikemen, supported by a Warmage and a Medicus. And you can call in support fire from your artillery squad outside the map.

I guess I am just tired of wolves, ravens, skeletons, and golems - I had those since D2.

What I like about this post is the idea of having random people you find throughout your journeys, that could join you for the rest of the area you are in currently. Something like a shrine, but this would be an actual companion (like Grael in the very beginning)

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I think LE has a good amount of uncommon minions (or variants of common ones); scorpion with a poisonning nova, raptor that goes frenzy, exploding zombies that can becomes walking firethrowers, frosty vines that spew thorns (and inflict a gajillion frostbite stacks), a swarm of bees, a Spriggan that acts as a great support healer/spellcaster, an abomination made by merging all your other undead minions… I don’t know, I feel there is already a good variety.

But yeah, more human minions could be cool. I really miss the Call of the Ancients skill from D3. That was my favorite skill by far. Three barbarians that follows you closely, not lagging behind but staying at your side, each with his skillset… I felt like being with my tribe. Four muscular dudes bullying imps and goblins.

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Yes, uncommon pets and undead, but still pets and undead.

I like the fantasy of leading an army of humble humans into the battle :smiley:

I wanted to mod the Grim Dawn necromancer into a mercenary commander pet build, using the Black Legion models, but then life intervened with my modding plans, and by the time I left the hospital a few months later and moved in a new house with my now wife, I more or less forgot about GD.

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