Coming in early February: Mid-Season Refresh

Hello Travelers,

We are excited to share some news about what’s next for Season 5: Rage of the Frostborn. We are launching a Mid-Season Refresh in early February that includes a limited-time event, a numerical balance pass, and a ladder reset! If you haven’t heard: Mike, our Game Director, has made one thing clear: we want you to hear about what’s coming from us, and we want to share things earlier than we have before. With that said, let’s get into some details about what’s included in the Mid-Season Refresh coming in early February.

What’s in the Mid-Season Refresh?

Weaver’s Ascension

When the Mid-Season Refresh arrives, it will introduce a limited-time event, Weaver’s Ascension. This is not a seasonal mechanic. Unlike our other content releases, Weaver’s Ascension will not carry over into Last Epoch: Orobyss. Once the event ends, it’s gone, so be sure to jump in while you can!

A Balance Pass

We have done a numerical-only balance pass that touches every skill in the game. The balance changes will be carried over into Last Epoch: Orobyss. We’ve heard your feedback and know that you’ve been asking for this. We’re excited to see what builds players come up with after all the changes.

Ladder Reset

The Mid-Season Refresh will also include a ladder reset. If you like starting fresh and racing up the rankings, this is your opportunity.

Community Event: Weaver’s Gambit

A new community event will also arrive with the Mid-Season Refresh called Weaver’s Gambit. We will share more details about how to participate and rewards closer to release.

What this is not

We want to be clear that the Mid-Season Refresh is not a full season. Our primary focus remains on the launch of our expansion, Last Epoch: Orobyss. That’s where most of the team’s time and energy is being spent, and we want to give it everything we’ve got.

The Mid-Season Refresh allows us to introduce a new limited-time event, balance changes, and reasons to play without pulling focus away from Last Epoch: Orobyss. Additionally, this also puts us on a four-month release cadence which we have been wanting to do and which we know the community has been asking for.

Timeline

  • January: We will share full details after returning from our holiday studio shutdown.
  • Early February: Mid-Season Refresh releases.

As we get closer to release, we will have all the balance changes in patch notes, share how Weaver’s Ascension works, and more.

Thanks for sticking with us! We know you’ve been waiting for news, and we’ll continue to share updates as development progresses.

16 Likes

Numerical balance on all skills sounds great. :+1:

6 Likes

Very happy to hear this!

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Excited to see what changes!

4 Likes

Good news, keep to the schedule and I’ll be right there with you.

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honestly a big balance pass is pretty major content for me, im in

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This isn’t saying much. Just add one unique per class, or one uber unique to make it exciting to try new things. Just a balance pass doesn’t mean anything other than a few ignored skills might play better. Appreciate the update but this is disheartening.

TBF, if they rebalance the skills such that all the S-tiers are now A & the Fs are now Bs, that’s a much larger pool of “viable”/competitive skills to choose from which means lots of different builds to play.

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Sure. IF, they do a good job. They totally reworked the Runic Invocation skills in Season 5 and how many people are playing them? Zero.

They upped the damage numbers, it wasn’t a total rework. But yeah, it evidently wasn’t enough to get people to use the skill.

1 Like

This is good news. Also Morditas is so good that I dropped poe1 league because I am still having fun in LE. Rebalance means more viable builds means more things to try. Can’t wait for LE:O but this should be good way to shorten the wait.

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Hopefully EHG is courageous and tunes down the S-tiers. Some S-tiers are so out of league even compared to other S-tiers, it wouldn’t make much a of a difference having more B-tiers. Also if they only buff lower-tier builds without nerfing top-tiers, the rapant powercreep creeps on. Alternatively they could heavily buff enemies but that doesn’t look like in the books of possibilities for the the mid-season refresh.

I wouldn’t mind a complete meta-shuffle where a lot of current S-tiers drop low and current B-tiers rise to to top potentially. It’s unlikely to happen in this mid-season refresh but I’m hopeful for LEO where noone has any experience how the Sigils influences it all.

I’ve asked Mike how the balance of the mid-season refresh and LEO combine: Link. => The balance change in this mid-season refresh is potentially not staying all that long because Sigils will be such a significant change.

Meaning, “It doesn’t really matter if we get the balance right in the mid-event because skill sigils will break everything again.” :laughing:

Honestly, if they get a decent balance sweep with the mid-season event and then skill sigils break it again, it will be worse than staying broken the whole time.

Exactly. But I don’t think that would be worse because it’d mean they know how to do it and show it can be done. If it stays and remains broken, all hope is lost.

They’ve already shown that they know how to do it. 1.0 and 1.1 were pretty good in terms of balance, where they reined in the most broken ones. Especially the whole ward balancing. They did a good job then.

But since then things have become steadily more broken, with the more broken stuff remaining broken for a long time without any meaningful nerfs.

I’d say it feels worse now exactly because they’ve already shown us that they can do it, but for some reason fail to do so for 2 years now.

8 month season. No wonder this game is failing miserably.

Balance Pass?

Do my eyes deceive me or is it what I’m really reading there?

If so… miracles seem to happen!
50% of the task is done, now it just needs to turn out half-way decent and it has the chance to turn LE into a vastly better game.

I’m definitely looking forward to the results.

Given that it’s “just” a numerical balance pass, it’s something they could have done every season/mid-season since 1.0. I’m not really holding my breath.

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Yeah, but that’s the miracle.

Finally a numerical pass :rofl:

Fair.