Cold mage multi projectiles shotgunning on training dummy

Thanks @matthewisreallycool for the video, presumably the skill tree is from here https://www.lastepochtools.com/planner/3VBM4nQ7

When I tried this, all the projectiles were absorbed by the dummy but only 1 damage number resulted (I had a minimally specced skelly mages tree for only cryomages and 100% chance for 3 projectiles.

Ill test it later when I’m on my PC, if this is the case for Pyromancer as well.

If its intended for only 1 projectile to hit, it will hit the build pretty hard e.g. cut the damage down to only 1/3 on single target especially.

From the video, lets say I’m hitting like 6k per projectile on average → 6k x 3 = 18k (after shotugun) from 1 mage → 5 mages = 90k damage per attack (120k-140k with Dreadshade buff I suppose) on single target/bosses. I’d say damage is great but no where near of what other classes can do right now e.g. Rouge or even Lich.

For instance,
Lizard_IRL's 400+ wave Detonating Arrow 300k+ Crit build 0.8d Last Epoch - YouTube, 500k+ Death Seal Speed Running Lich 0.8d - YouTube, 11 Million+ DPS Poison Ballista/Shuriken Build 0.8d Bladedancer Last Epoch - YouTube

Nerf Hammer coming I guess haha.

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