When Rip Blood is triggered from Bone Curse timing out, the blood orb from the cast doesn’t seem to add a stack of Coagulated Blood. Not sure of this is a bug though as maybe this is intended and the tooltip needs to be updated to reflect that instead?
I haven’t been able to reproduce this yet. Were you trying to gain more than 4 stacks? It can’t go higher than 4 stacks, and will consume those 4 stacks the next time you cast Rip Blood in order to create a Coagulated Blood.
On that note, I’ll update the node to clarify that it can’t exceed 4 stacks.
Hmm, I’m not able to now as well on a new character, though I think I was specifically looking that the interaction with Illusion of Pain and Cursed Limbs perhaps. If so, I’ll report back (may take a bit to get to a point to test that though).
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