when playing in co-op if you die in a boss fight there is no way to respawn to join the fight again. which can be done anywhere else. in boss fights me and my party member only get the option to respawn on completion.
this breaks the flow of the game in co-op, only way either of us have been able to get back into the fight after dying in a boss fight is to relog. then TP to the other player. which then results in the other player just running around to stay alive so both memebers of the party can get completion for it.
my suggestion is have the 3 sec respawn delay in boss fights as well. feels very bad having this everywhere else but boss fight. it kills the immersion.
in the current state you might as well just solo the bosses then party back up after to avoid this.