Add a unique item or node in the skill tree of Cinder Strike to change the melee attack to a throwing attack. You could change the explosion effect to building stacks that explodes after a certain amount is reached. Maybe consuming burn stacks when it does? Possibly replace the Firebreathing node with the throwing attack node? Mostly I just want to throw flaming daggers that produce homing daggers from the Burning Dagger node in the skill tree.
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Yeah, and some more % damage modifiers would be nice too.
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