Character zoom out

Zooming out on the Z axis needs to be a bit further to allow Roughly

25% MORE view area on the x/y plane Resulting in Roughly 50-60% More viewable area.

Preferably from an even slightly direct above view and not angled.

I Still Find it annoying that at max resolution fully zoomed out that mobs can attack with homing missiles from offscreen.

3 Likes

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.