Expected behavior: When Holy Aura is equipped on the skill bar its passive resistances included Shelter From the Storm and Purification are reflected in resistance totals on the character sheet at all times.
Actual behavior: Character sheet totals are missing 40% Fire, Lightning, and Cold resistance in town from failure to display passive Holy Aura resistances, and additional passive resistances from skill point allocation into Shelter From the Storm. (Purification is also affected.)
Why it matters: The forge is available in all locations, but stash is mostly in town. Paladins who forge and adjust resistances at the stash in town see misleading character sheet numbers. I have overcapped my resistances more than once. It took me a while to figure out what was happening.
Correct resistance at the monolith with no gear:
Fire: 80 % - 15% Holy Aura, 25% Shelter from the Storm, 32% Juggernaut, 8% blessing
Lightning : 48 % - 15% Holy Aura, 25% Shelter from the Storm, 8% blessing
Cold: 48 % - 15% Holy Aura, 25% Shelter from the Storm, 8% blessing
Physical: 28 % - 20% 5/10 Abyssal Endurance, 8% Blessing
Poison: 16 % - 8% Vitality, 8% Blessing
Necrotic: 65 % - Holy Icon 49%, Vitality 8%, Blessing 8%
Void: 60 % - 20% 5/10 Abyssal Endurance, 32% Juggernaut, 8% blessing
Incorrect resistance in Town with no gear:
Fire: 40 % - 32% Juggernaut, 8% blessing
Lightning : 8 % - 8% blessing
Cold: 8 % - 8% blessing
Physical: 28 % - 20% 5/10 Abyssal Endurance, 8% Blessing
Poison: 16 % - 8% Vitality, 8% Blessing
Necrotic: 65 % - Holy Icon 49%, Vitality 8%, Blessing 8%
Void: 60 % - 20% 5/10 Abyssal Endurance, 32% Juggernaut, 8% blessing
I’ve attached a zip file of character sheet resistance screenshots in town and at the monolith both with and without gear. (You can see how badly I overcapped my fire resist by mistake when you look at my gear in town and at the monolith.)
resists.zip (977.5 KB)