Character selection screen: silhouettes only [AMD/Mesa]

So far as I can tell, everything 3D on the character selection screen is shown as silhouettes (or not rendered at all, to the same effect). The highlighting appears to work fine.

I don’t see anything useful in the log re. shaders (and I’ve truncated the log due to a separate log-spam bug).

Player-prev.log (161.9 KB)

Selecting Vulkan instead (%command% -force-vulkan) fixes that problem, but has its own set of problems – much reduced frame rate, some shader errors in the log file and what looks suspiciously like a Linux kernel memory leak (which, of course, isn’t a game dev problem; I’ve done a quick kernel upgrade, which may or may not fix that).

Using Vulkan is, or should be, a better option than using OpenGL (and should, arguably, be the default where driver support is present).

Player.log (59.8 KB)

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