the Rogue animation could use some more love.
Compare it with the Primalist breathing: Chest is heaving, head is bobbing in sync.
Rogue has the body heaving, but the head inexplicably stays in place?!
Another “good first impression” could be to have short animations or an “action still” of its three masteries after selecting a class in a part of the screen. I think of visual impressions highlighting the 3 specializations, e.g. a swinging shielded mage within a monster group and a robed far-away mage commanding a meteor to fall.