Character alliance

Dear developer Team,

I would like to suggest a new feature — a Character alliance System — designed to encourage players to create and invest in multiple characters not only one.

Here’s how it could work:
When a player reaches level 80 and defeats Julra (or completes a comparable milestone), that character becomes “awakened.” Upon awakening, it would grant a permanent, account-wide bonus to all other characters within the union, such as:

· +10% to all resistances
· 20% more damage (total damage multiplier)

You can still turn each character into a Idol with attribute bonuses and place it on the chessboard.

This system would give players a meaningful incentive to explore different builds and classes, while also rewarding long-term progression across the account.

Thank you for considering this idea. I truly appreciate the work you’re doing on Last Epoch.

1 Like

That would force people that don’t like multiple characters to be forced into playing multiple characters.
Not only that, but if you can’t kill Uby, then you just spam a dozen level 80 characters (which are done in a few hours) to accumulate those damage bonuses and go kill Uby even with a weak build.

Acount-wide bonuses need to be both a lot smaller, on the verge of insignificance (so as not to feel mandatory), or not to force people into playstyles they don’t enjoy.

1 Like

very good

Why force players to play as multiple characters? Let people play as they please, after all. Those who want to will easily create two characters without being forced.

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And at that point, what’s the point in having them?