"Chance To Cast Marrow Shards When You Cast Transplant" Working As Intended?

[Cross posted from Acolyte forum just in case]

So I tested this. Get up: Wrongwarp, and donned > 200% chance to cast marrow shards. I’ve some questions. I respecced so that only marrow shards procced bleeding. Went to the dummies.

When I cast Marrow Shards, the dummies bleed as expected.

When I cast transplant, it seems that none of the enemies bleed. There’s also no clear indication that marrow shards has “procced”, except from the sound effects.

There’s also no indication that dummies are being directly hit with marrow shards.

So some clarifications:

  1. Is it working at all? Shouldn’t >100% allow for multiple instances of marrow shards casting?
  2. Is the direction of the marrow shards random? Or does is it cursor based? Or does it seek the nearest enemy?
  3. Does this inherit skill tree characteristics of the skill? Shouldn’t it?
  4. Is all of this “working as intended”?

Thank you!

  1. No, unless stated otherwise chance to do smth above 100% do not do anything.

  2. Don’t know that one.

  3. It should

  • Is it working at all? Shouldn’t >100% allow for multiple instances of marrow shards casting?

Then why are stats allowing for up to 150% chance on the Body Armor?

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