Chakram Pathing Seems To Be Odd

I noticed a number of my throws not returning to me when thrown towards bottom of screen. Began testing the area and noticed this behavior:

Turns out there’s quite a few places where this happens and results in the buggy hovering stack of Chakrams on top of the player (they disappear when you move so no fun exploits here).

Yeah, that’s what happens when you have a ground-following projectile & you throw it off a cliff/edge. The “hovering stacks of Chakrams” is a known issue but it shouldn’t do any damage, so it’s just a graphical issue.

Lake Liath is another fun one, you can get them to go down below you, return at ground level, then they follow you for a while as you walk on the platforms across the ground.

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