Can't wait to see all the fixes in 1.2

I hope there are additional fixes to Lagon. That still being kind of a mess is one of the main reasons I don’t come back for very long. For example the claw slam sometimes being nothing and sometimes being a one shot. Does not appear to be much rhyme or reason to it. Is this someone’s pet creation that it can’t be scrapped and rebuilt from the ground up?

I think it’s just that there are lots of people that don’t have an issue with Lagon and don’t see anything wrong with it.

As for your claw slam complaint, there are 2 distinct claw slams in his rotation. One that does low damage and stuns you, one that does higher damage and doesn’t stun you. So naturally, their damages are different and one can one shot you and the other doesn’t.

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4 years of playing LE and I just learned this

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Ran it again after your tip and see the difference, don’t here any sound queue to either of those attacks. In addition to my previous comments the second phase waves are hit and miss also. Some will do nothing while other will crit and appear to ignore ward, and also just had a moon blast that was not particularly visible with three waves in the area at the same time.

The big damage attack is with one pincer, the stun one is with the other (left and right respectively, maybe? I can’t say I remember properly or even pay attention, I just know it’s there).

It’s always in the same order, Lagon’s attacks never change: Lightning sweep, moon blast, stun pincer, damage pincer, lightning beam. When he finishes the rotation, he goes back to the start and does it again.

Also, it should be noted that you can avoid all the attacks except for the moon blast if you just head down the stairs a little. It’s been known for a while and EHG has left it that way, presumably to help players that are having a hard time with him.

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