I build my meteor sorcerer to have 1300+ mana and all the crit multi possible including all the crit multi from the skill tree itself. In the end I have 20k crits on a skill that has a huge opportunity cost (costs 100+ mana, long cast time, enemies can move out of it) and im struggling to do T4 julra for an item upgrade.
An erasing strike void knight came in and instakilled t4 julra before she could even phase. He said he doing around 900k crits. He is wearing mostly 1LP crafted gear (same as me).
After this I feel defeated and realize I am completely wasting my time and should just reroll.
Why am I playing sorc if my skill does 1/100th other classesâs skill damage lol? Its just a complete waste of time and joke. What is this crappy balance?
Not only I have to build specifically and play well to manage my huge mana costs to do 1/100thâs other peopleâs skills damage. On top of that he is 100x as tanky as me, while I try to micromange these crappy damage dealt to mana gearing while still being completely squishy and my ward retention is nothing since these previous patch changes.
The ward retention changes were a huge mistake too, it should have been reduced to 3% first, not straight to 2%.
I was looking at some guyâs sorc build on youtube who had 220 int and 260% cast speed, and he can barely maintain a 6k ward pool. Iâm looking at that, and its like, thatâs such a waste of time I donât even want to bother to try make ward work either. Even with his extreme gearing it still sucks.
Why am I wasting my time? When can we have proper balance and buffs to underplayed skills?
State of balance is literally trash atm.
I guess I go plan my void knight reroll now. Or stop bothering to log in. 50/50 on which of these I do. Just going to abandon my sorc, completely inferior class that canât even do 1/100th of other peopleâs damage