For our character we can choose from “attack move” to simply “move”, so can we have the same for our minions? I’m currently playing a minion build in which they attack from a distance, and it can be quite annoying when they don’t move as I do A-click, especially for spire monoliths and Lagon fight.
A temporary way around this issue is to A-click very from where you want them to go, but in a straight line. This makes you loose a bit of time that can be the difference between them being hit or not, and it’s also very annoying to do. In fact, this can also be done for our character, but there we have the “move on click” option, which is clearly superior.