Something ain’t right.
My build is a Necro using a single Archmage Skelly. If I enable damage numbers, I can see what damage the Archmage does. I am doing no damage myself. My Archmage always crits.
I am running Age of Winter, empowered at 200 corruption, but it could be anywhere, I see the same weird pattern.
In one echo, I see my Archmage doing a fairly consistent 20k per hit with his ice shards. Then I move to the next echo, and suddenly his hits are doing only 5k, again fairly consistently. This swing between low 5k hits and 20k hits more or less occurs at random with no obvious reason for it happening. There are no map mods that would explain it, there is no enemy crit avoidance or glancing blow chance in play for example. It cannot be due to resistances either, because the pattern shows for every enemy I hit.
Can anyone explain whatever I am missing that is causing this?
For the record, latest echo (where damage is down to 5k) has the following mods operating…
Enemies slow on hit (newly added)
Enemies have 42% increased health and damage
Enemies have increased move speed
Enemies have 70% more health and damage
Enemies have 40% more endurance <---- surely this is not enough to cause 20k hits to drop to 5k?