Could someone explain to the middle aged man what “cac” menas?
The only issue with the “move to melee range” is that if you’re attacking something in melee range & have your RMB held down, then it dies & you move your mouse (with the RMB held down) on to a different mob that’s not in melee range the character often won’t move. The same applies if your original target moves out of melee range.
And having a melee skill bound to your LMB isn’t going to end well on Lagon if you need to move to avoid one of his attacks.
Rive has problems with targeting.
Simply allowing the game to ‘move to melee attack’ is not reliable. a lot of the time the Sentinel simply swings in the air.
To play him effectively you need to make small corrections with LMB to be in the right place and then, as Llama says, you may have to release the button you are pressing to attack, then press again when you are a few millimetres closer. The problem is less evident if you spec the extra range nodes, but still there. Rive performs quite differently with the different ways the game allows you to use it. LMB/attack option does not work well with Rive the way it is programmed right now.
The only way I found to play smoothly was WITHOUT the option “move for melee attack” ticked. LMB move, and then press a button to attack and stop pressing LMB.
My gut feeling it the ‘move to’ radius of RIVE needs to be much tighter as it fails to connect with the monster hitboxes with that option during busy combat.
I use similar build, what i do is i have launge x2, i use launge to get in to mobs and rive i have put on keypad insted of mouse since I do not think melee attacks are optimized to use on mouse since as u said it attacks instantly instead of going to mobs and than attack. For me works like a charm, positive side of using launge is as well that u dont need to invest in passives on movement speed since double launge is your move speed, but make sure your char can tank all empowered bosses since u will have a hard time awoiding their attacks especialy if u use auto cast. U may wonder why i put it on keypad (rive) it simply couse of mentality since if i put it on right mouse botton i would do the same thing as u since i would always expect my char will run to mob and than hit, its just habbit that we learned form other arpg, but on keypad in all games i always use type of attacks like explosion corpses, novas, and similar attacks where u dont have abbility to move, its just way my brain recognizes different type of attacks and there for i do not have problem with rive in this way. I hope that helped.
Cheers
I have this setting enabled and relatively often it does not work. So many times I’ve seen a character riving or swiping the air, two meters in front of an enemy. ^^