Build feedback. Harbringer of stars fire marksman

Have been experimenting around Harbringer of stars since last beta patch. I am not the most experienced player so any feedback is appreciated. The build might be completely bricked as I have not playtested it yet. Currently trying to collect gear. It’s completely theoretical at this point. I do believe emp1241 has been experimenting with a similar setup but I’m not sure.

Build link:

Dodge rating works as a defensive layer together with mana gain through the falconer passive tree on dodge. The theory is that Julra’s Stardial will also generate ward on meteor+dragonfire proccs. In the planner it says Cinder strike costs 0 which will trigger Mana Warp + Sapping Strikes. Not sure if this is correct either.

Also not sure about Explosive trap + Acid flask as complementary skills. My thought was that Explosive trap is filler/boss killer and Acid flask will trigger on hit (Again, will it drain all the mana? + anti-synergy with dodge if dodge != hit).

My biggest concerns are:

  • Will I go oom?
  • Will the damage be enough? Needs more crit/scaling?
  • Filler skills?

Appreciate any input.