Bugs with werebear form and entangling roots

So I am playing werebear form with woodland bear node and I see a few issues.

  1. Seeds from entangling roots don’t summon vines as often. When you directly summon vines in spriggan form, at max count, more summoned vines will replace the old ones but this doesn’t seem to be the case for vines from entangling root. Nothing will happen to the seeds when you already have max vines summoned, need to wait until one of them expire before new ones can be summoned.
  2. I thought vines has 100% summon chance when seeds get bursted but this is not the case. I have nectar of rejuvenation and when I walk over 3 seeds, only 1 of them becomes vines.
  3. Sometimes when I finish an echo with werebear form still on, when I do the next echo, woodland bear node is not working. When that happen, the only solution is to get out and back in werebear form.

A side question: How does overgrown garden node of entangling root interact with maul (woodland bear)?

Any of the player’s Entangling Roots will be cast in a circle, but depending on how it’s coded, it may or may not be affected by the cooldown some procs are affected some aren’t (though I suspect that’s a cooldown on the proc rather a cooldown on the proc’d skill which is ignored).

So I have a 3.3s cd on maul and 4s cd on entangling root, does it mean I have to be very careful not to use maul as soon as the cd is over right?

Anyway, I think it is a bug (hopefully). Why? I tried to exit werebear form and cast entangling vines directly, and the 6 great vines were summoned very quickly. Then I activated werebear form again for comparison and the summoning process was pathetic again.

Need EHG to confirm whether this is a bug or intended feature to tone down vines in werebear form. It happened to werebear swipe being weaker and slower than directly casting swipe. And if dev can clarify my other questions, will be very nice too.

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