I’m having issues with movement in certain room tiles in tombs/cemeteries. It’s like my character gets slowed down massively for no apparent reason. The issue always happens in the same spots in the same rooms, usually (but not always) around chest spawn locations. It’s worth noting that in a lot of other rooms, there are no issues whatsoever.
Here’s a video showing the issue. https://www.youtube.com/watch?v=oDwqzr1mkXY
At first, I show one of the rooms where I’m experiencing issues. At around 0.33 in the video, I show one of the rooms where there are no issues.
If I remember right, I started experiencing these issues after the 1.2.3 update on 8 may, and have been experiencing them consistently ever since. I’m not 100% sure though, it could’ve been the 1.2.2 update. Either way, I do remember clearly that it was right after a recent update that I started experiencing these issues for the first time.
I’m playing offline, always on the latest version. My character is a rogue marksman.
System Information:
DxDiag.txt (115.5 KB)
Game Log: (I believe it’s the Player.log file)
Player.log (721.4 KB)
Player-prev.log (7.1 MB)
Graphics Settings:
le_graphicsmanager.ini (507 Bytes)
Thank you for reading!