When Equipping Aaron’s Will after creating an Abomination with Age of Undeath, Abomination begins losing life.
Steps to Reproduce.
- Without Aaron’s Will equipped and with Abomination specialized with Age of Undeath, summon an Abomination with at least one skeleton or skeleton mage
- Equip Aaron’s Will
- Watch Abomination begin to lose health and die
Why it matters: Removing Aaron’s Will should allow the player to summon normal skeletons and use them to fuel an Abomination, before losing access to them with Aaron’s Will. This looks like a good synergy between skeleton count scaling for both Abomination and the number of golems. If this interaction is somehow intended because it’s too powerful then the abilities need to clearly indicate this, because I just leveled a character all the way to 75 just to find out that the build I was trying to do doesn’t work.