Bug Report: Overflow Issue with Critical Hit Chance

Description:
While playing your game yesterday, I spent a significant amount of time sorting through items, and it seems I may have overflowed the variable responsible for critical hit chance. In the character stats table, the critical hit chance displayed extremely high values, but my character did not land a critical hit with every attack.

Expected Behavior:
The critical hit chance should be accurately calculated and displayed, without exceeding logical limits. The character should land critical hits according to the displayed percentage.

Actual Behavior:
The critical hit chance value in the character stats table is excessively large, but critical hits do not occur with every attack.
Additional Information: I suspect these values might be Int32.Min. Are my assumptions correct?

SCREENSHOT
https://gekkk.co/i/bc181b3924d1052190a474a7fd2b9d1b