**Bug Report: Corrupted Item Effects Working in Reverse / Applying Wrong Stats**

Bug Report: Corrupted Item Effects Working in Reverse / Applying Wrong Stats

Summary:
Corrupted item affixes are either applying in reverse (negative instead of positive) or applying completely unrelated stats when equipped.


Bug #1 – Corrupted Body Armor: “+12 All Attributes” applying as -12

Item: Body Armor
Corrupted Affix: “+12 to All Attributes if at least 7 non-idol corrupted items are equipped”
Expected behavior: Equipping this item alongside 7+ other corrupted items should grant +12 to all attributes.
Actual behavior: Equipping this item removes 12 from all attributes instead of adding them. The condition appears to be met correctly, but the effect is inverted.


Bug #2 – Corrupted Belt: “+190 Endurance Threshold” applying as -190% Physical Damage and other offensive stat losses

Item: Belt
Corrupted Affix: “+190 Endurance Threshold”
Expected behavior: Equipping this belt should increase Endurance Threshold by 190.
Actual behavior: Equipping the belt causes a loss of 190% Physical Damage as well as reductions to other offensive stats. The affix appears to be applying a completely different and unrelated effect.


Impact: These bugs make corrupted items actively harmful to equip, even when their affixes appear highly beneficial. This undermines the entire Rune of Corruption system and makes it impossible to safely evaluate corrupted gear.

Reproduction: Equip the affected items and observe character sheet stats before and after equipping.

Game Version: Season 4 (Shattered Omens)

Additional notes: Both bugs were observed independently across different item slots and different corrupted affix types, suggesting this may be a broader issue with how corrupted affixes are parsed or applied.

Report submitted in game also.

Thanks!