Brief feedback

Hello, im new here, currently level 30 acolyte-necromancer.
Played diablo poe like crazy, some suggestions:

  1. item drops too often, making this rain of gear drops make it where you dont even pick them up or not care to check them one by one.
    Less item drops. (this is a common issue with Poe too), there is no need for this massive amount of gear drop when 80% are useless.

  2. Item pickup, please increase the bounding box when you want to pickup an item from the floor, at the moment you need to be quite precise with the cursor.

  3. sound design, in general feels very lackluster, in many occasions is quite obnoxious, especially on necromancer when you summon the golem, the footsteps effect is way loud.

  4. would be nice to have a better visual on characters, classes in general, sometimes mobs are more detailed than the character you are playing, they look unfinished and quite ugly :slight_smile:

  5. multiplayer has a lot of issues, i think many people already gave feedback on it, lots of lag, chat bugs and its quite unplayable at the moment

  6. Please allow us to teleport in the same area, what i mean is once i unlocked the waypoint in a zone, i would love to press M and teleport to the same waypoint and zone i am in. At the moment i have to teleport to another zone and then teleport back to the zone i was.

  7. would be nice to have a spacebar “dodge” like diablo 4, see if you can implement it. its very very handy, one of the very few thing they got right…

  8. Consider adding more functions to the minimap, like mouse over NPCS, or even being able to teleport by clicking the waypoint in the minimap

  9. add an autopilot function, like selecting a point in the map and have the character run there automatically.

i’ll keep this updated with more feedback

thank you

I would rather prefer, if there were no situations, where this feature is useful. Instead make quests objectives spawn in such way, so that no backtracking or other forms of long running is needed.
And also please consider removing killing the patrol quests, these guys often outrun my 80% movespeed character and travel across the whole map. For some especially bad layouts (floating islands one for example) I often portal back to roll for another quest. It may not be a lot faster, but looking at a loading screen is more fun than just running through an empty location (doing nothing vs doing useless work)

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