Bosses respawn after teleporting to town

After killing bosses, if you open a portal, go to town, and then return, the mobs are “refreshed”… The map still shows your traversed paths, but the mobs all respawn including bosses.

This isn’t a bug, but it is very frequently reported…

There’s a technical issue with the way levels are handled at the moment that will be “fixed” when multiplayer is implemented.

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