The amount of damage all bosses do is way to off the charts. For ex…im at the end of time, at lvl 66 Solarum Purple Raven Boss - and i have 900 health and 108% void res - every single time i get hit…i get 1 shot from VOID dmg…
Please TEST before release and pls BALANCE this, it is verry not in it’s place. This amount of dmg should be at lvl 80+ areas…at least…and this is not the only boss.
Maybe make that life pool a lil bigger ? Or easier…lower the dmg of OP monsters so they fit in the game.
I dont mind they are hard to kill…but beeing OP in dmg is very very frustrating when u have all max res and even over and u get killed by the dmg u have most res in…
This fight is difficult and should be in a higher level timeline, in my opinion.
But this boss is like all other bosses: you can learn how he fights, he telegraphs his attacks and you can avoid all or almost all.
In Last Epoch, with the vast majority of builds, we’re not supposed to tank the boss or their heaviest attacks, we’re supposed to avoid them.
That (Rahyeh) is a very mechanical which allows yo uto avoid all of the damage if you’re a skilled player. Also, your hp is quite low for monoliths (I’d want to see well over 1k), and if you’re not avoiding the telegraphed hits…
It’s really not badly balanced, your build just isn’t ready to do the monolith bosses.
You can do that by taking more hp gear affixes, or passives.
Additionally, the modifiers you choose that are still running on the monolith bosses can make a big difference in how easy/hard they are to do. Having Frenzy or Haste on a boss is usually going to feel pretty bad. Plus we don’t know if you’d stacked Rahyeh with an unholy amount of % void damage prior to attempting it…
Rahyeh is not the problem, sorry. Post your build & link it here & we can see what we can do.
Yeah probably better to check mods, the void enemies deal more damage goes more than 100% inc dmg on a single mod. Also flat crit chance with uncapped crit avoidance can be rough too. I’m not 100% sure about Rahyeh but frenzy/enrage can also make some bosses kinda busted.
Resistances are not that important as they are in other aRPG games. Having 75% void res is enough. but you need at least 3 layers of defense depending on your build - for example, Health pool - armor - resistances. Or better add some endurance too. If you are Mage then ward could be good 3rd layer etc.